Does Citadels use AI?
AI-generated voiceovers are used for key in-game characters like GRIM and E.M.A., with personalities and lore written by the team.
AI judgment · deepseek-flash · AI-assisted · 70% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Black Ice Studios released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
- Anti-cheat: Anybrain
Does Citadels have kernel-level anti-cheat? →
What the developer says
In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure states AI voices ship for named in-game characters, so some in-game audio is AI-generated. Writing and lore were crafted by the team, and the game is not yet released with no volume-release pattern. This points to limited AI use within a human-developed game. Against: Only voiceover is disclosed as AI; art, writing and design appear human-made, and the studio has no recent release cadence suggesting mass production. |
| Remove AI Slop open-source extension | Mostly AI-generated (voice, art) |
FAQ
Does Citadels use AI?
Yes. Citadels's developer discloses AI-generated content on its Steam page. AI-generated voiceovers are used for key in-game characters like GRIM and E.M.A., with personalities and lore written by the team.
Is Citadels AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
