Does GRAVESHIFT use AI?
AI tools generated several asset types—3D model bases, motion data, card and icon art, comic art, backgrounds, video loops, sound effects and music—all edited by hand.
AI judgment · deepseek-flash · AI-heavy · 80% confidence
Checked against Steam on Oct 28, 2026.

- Developer
- Black Magic Entertainment
- Publisher
- Black Magic Entertainment
- Release
- Coming soon (Early Access)
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Black Magic Entertainment released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on GRAVESHIFT's Steam page.
Does GRAVESHIFT have kernel-level anti-cheat? →
What the developer says
GRAVESHIFT is made by one developer. Some of the content you see and hear was created with generative AI tools and then selected, edited and assembled by hand: some 3D models used as the basis for the pre-rendered sprites, some motion data for animations, card and icon illustrations, the comic book you unlock in the game, some background art, short video loops, sound effects and music. Game design, writing, art direction, level design and balancing are the developer's own work. Nothing is generated while you play: everything in the game was made during development and checked before it went in. The store artwork and the trailer were also made with the help of AI tools.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure lists AI involvement across most asset categories: art, animation, audio, music, video and writing-adjacent comic content. That breadth pushes scope to major. However, the developer states design, writing, art direction and balancing are their own, and nothing is generated live, indicating real production effort rather than volume release. Against: Only one game released, none in the last 12 months, and it is not yet out; no sign of mass-produced volume. Developer claims hand selection and editing of all AI content. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, UI/icons, text, music/sound, level design, code, marketing) |
FAQ
Does GRAVESHIFT use AI?
Yes. GRAVESHIFT's developer discloses AI-generated content on its Steam page. AI tools generated several asset types—3D model bases, motion data, card and icon art, comic art, backgrounds, video loops, sound effects and music—all edited by hand.
Is GRAVESHIFT AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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