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Does For We Are Many use AI?

Yes — AI is used for parts of the game

In-game text (dialogue, bestiary, interface) and the app icon were AI-generated, then reviewed and edited; other art, audio and music were made without generative AI.

Partial AI · solid production

Our AI review, high confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

For We Are Many header image
Developer
zidArts, Luca Zidane Bartl
Publisher
zidArts
Release
Coming soon (Early Access)

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on For We Are Many's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

Some of the in-game text (character dialogue, bestiary and compendium entries, interface text) and its English and German versions were written with the help of AI and then reviewed and edited by us. The application icon was created with the help of AI image generation. All other artwork, animation, visual effects, music and sound effects in the game were made without generative AI.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, high confidence
Reasoning

The disclosure states AI helped write in-game text and the icon, but all other artwork, animation, VFX, music and sound were made without generative AI. The developer has released few games and none in the last 12 months, so there is no sign of mass-produced volume. Text and icon are supporting parts, with clear human review and editing.

Against: The game is not yet released, so the shipped scope of AI content cannot be fully verified.

Remove AI Slop
open-source extension
Mostly AI-generated (story/dialogue, UI/icons, text, art, music/sound)

FAQ

Does For We Are Many use AI?

Yes. For We Are Many's developer discloses AI-generated content on its Steam page. In-game text (dialogue, bestiary, interface) and the app icon were AI-generated, then reviewed and edited; other art, audio and music were made without generative AI.

Is For We Are Many AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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