Does Hold To Race use AI?
AI made the music and eight driver portraits; cars, tracks, scenery and engine sounds are made by the developer.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Hold To Race's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Union25 LLC released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
The music was created with an AI music tool (Google's Lyria) and selected and edited by us. The eight driver portraits were made with an AI image tool (Google's Nano Banana). We also used AI images as early concept references. The cars, tracks and scenery are built by us in code and 3D, and the engine sounds are synthesised in the game.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure covers AI music and eight AI driver portraits, which are in-game assets players see and hear. Cars, tracks, scenery and engine audio are stated as built by the developer. The studio has one game, not yet released, with no volume-release pattern. Against: AI touches both audio and character art, two asset types, though the bulk of the 3D content is developer-made. |
| Remove AI Slop open-source extension | Mostly AI-generated (music/sound, art, concept/reference, code) |
FAQ
Does Hold To Race use AI?
Yes. Hold To Race's developer discloses AI-generated content on its Steam page. AI made the music and eight driver portraits; cars, tracks, scenery and engine sounds are made by the developer.
Is Hold To Race AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
