Does Lanternborn use AI?
Pixel art sprites, props, illustrations, icons, key art, and all voice-over were AI-generated, then edited by the developer.
AI judgment · deepseek-flash · AI-heavy · 80% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Anagard Studios released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Lanternborn's Steam page.
Does Lanternborn have kernel-level anti-cheat? →
What the developer says
Some of the game's pixel art (character and enemy sprites, environment props, chapter card illustrations, achievement icons and store key art) was created with the help of the AI tool PixelLab and then edited and assembled by the developer. All voice-over in the game (story narration, character dialogue, in-game barks and radio chatter) and the trailer narration were generated with AI text-to-speech (ElevenLabs) from the developer's own script. No AI is used to generate content while the game is running.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure states AI tools produced character and enemy sprites, environment props, chapter illustrations, achievement icons, and key art, plus all voice-over. That covers several major asset types, so AI is a large part of what ships. The developer edited and assembled the assets and wrote the script, and has released no games recently, so volume signals are absent. Against: Assets were edited and assembled by hand and the voice script is the developer's own; the studio has only one game and no rapid-release pattern. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, story/dialogue, UI/icons, marketing, voice) |
FAQ
Does Lanternborn use AI?
Yes. Lanternborn's developer discloses AI-generated content on its Steam page. Pixel art sprites, props, illustrations, icons, key art, and all voice-over were AI-generated, then edited by the developer.
Is Lanternborn AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
