Does Undercarrier use AI?
Placeholder voice acting, soundtrack, sound effects, many 3D models, textures, decals, signs, UI images and drafted writing were made with generative AI.
AI judgment · deepseek-flash · AI-heavy · 72% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Sleepless Games Studios released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
What the developer says
Undercarrier is in pre-release, and some of its current placeholder content was made with generative AI while the final assets are being produced: voice acting and many sound effects (ElevenLabs), the soundtrack (Suno and ElevenLabs Music), a number of 3D props, weapons and enemy models (generated with Tripo from AI concept images, then cleaned up, rigged and retextured by us; two licensed enemy models are marked AI-generated by their marketplace seller), and many textures, decals, signs and UI images. In-game writing was drafted with AI assistance and edited by us. All AI-generated art and audio is being replaced with human-made work before release, and we will update this disclosure as it is replaced.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure lists AI generation across several major asset types: voice, music, sound effects, 3D models, textures, UI and writing. That covers most of what players see and hear, so scope is major. The developer says assets are cleaned up, rigged and retextured by hand and will be replaced before release, which points to real production effort rather than volume release. Against: The game is unreleased and the developer states all AI assets are placeholders to be replaced with human-made work; only one game exists, so no mass-production pattern. |
| Remove AI Slop open-source extension | Some AI (voice, music/sound, art, UI/icons, story/dialogue) |
FAQ
Does Undercarrier use AI?
Yes. Undercarrier's developer discloses AI-generated content on its Steam page. Placeholder voice acting, soundtrack, sound effects, many 3D models, textures, decals, signs, UI images and drafted writing were made with generative AI.
Is Undercarrier AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
