Does Reapers' Tide use AI?
Pixel art, key art, logo, icon, music, sound effects, and trailer cinematics were AI-generated, then edited and assembled by the developer.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Reapers' Tide's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Petr Jirous released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: mixed signals.
What the developer says
The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, high confidenceReasoningThe disclosure states AI tools generated nearly all visual and audio asset types, including pixel art, music, and sound effects. Code, design, and gameplay are the developer's own, and no live AI generation occurs. Only one game exists, so no volume-release pattern. Against: Developer selected, edited, animated, and assembled the AI assets, and wrote all code and design, indicating substantial hands-on work. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, UI/icons, marketing, music/sound, code) |
FAQ
Does Reapers' Tide use AI?
Yes. Reapers' Tide's developer discloses AI-generated content on its Steam page. Pixel art, key art, logo, icon, music, sound effects, and trailer cinematics were AI-generated, then edited and assembled by the developer.
Is Reapers' Tide AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
