Does Don't Get Caught by the Teacher! use AI?
The developer says GPT generated the game's code, 3D models, and localization text, with only gameplay design and some art and sound made by people.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Don't Get Caught by the Teacher!'s Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- mofishya released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Our AI review of these signals: mixed signals.
What the developer says
Except for gameplay design and some sound effects and art assets, the game’s code, 3D models, localization text, and other content were generated by GPT during development. Development was carried out through direct conversations with the 6.0-Astra and 6.1sol large language models, without predefined workflows or external Skills. The 3D models were created from written descriptions and reference images, with GPT writing and executing Blender scripts. All such content was created during development. The game does not use generative AI to create content in real time during gameplay. In the future, we may use newer large language models to further improve the game’s art quality and visual presentation, while comparing how different large language models perform in game development.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, high confidenceReasoningThe disclosure states code, 3D models, and localization text were AI-generated, which covers several major asset types. Only gameplay design and some art and sound effects are described as human-made. No real-time generation is claimed, so it is not core. Against: The developer reports human-made gameplay design and some art and sound effects, and has released only one game, so there is no pattern of volume releases. |
| Remove AI Slop open-source extension | Mostly AI-generated (music/sound, art, code, translation, story/dialogue, text, concept/reference) |
FAQ
Does Don't Get Caught by the Teacher! use AI?
Yes. Don't Get Caught by the Teacher!'s developer discloses AI-generated content on its Steam page. The developer says GPT generated the game's code, 3D models, and localization text, with only gameplay design and some art and sound made by people.
Is Don't Get Caught by the Teacher! AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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