Does Stop The Slime use AI?
AI was used only for first-pass translations of UI text, menus, and level copy, later human-reviewed; all art, audio, and models are human-made or licensed.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Stop The Slime's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- DefaceGames released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
We use generative AI tools to produce first-pass translations of the game's text content — UI labels, menu text, tutorial prompts, level names, and end-of-level copy — into our supported languages. All AI-produced translations are reviewed and corrected by a human before being included in a shipped build. No other content in the game is AI-generated. All art, textures, models, animation, music, and sound effects are either created in-house or licensed from third-party asset packs. The game does not generate any content at runtime.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningThe disclosure limits AI to translation of text, which is a supporting, non-asset use. Art, models, animation, music, and sound are stated as in-house or licensed. Developer has no rapid-release pattern and the game is not yet released. Against: Translation touches text players see in-game, so AI scope cannot be 'none'; the disclosure is self-reported and unverified. |
| Remove AI Slop open-source extension | Minor AI use (translation) |
FAQ
Does Stop The Slime use AI?
Yes. Stop The Slime's developer discloses AI-generated content on its Steam page. AI was used only for first-pass translations of UI text, menus, and level copy, later human-reviewed; all art, audio, and models are human-made or licensed.
Is Stop The Slime AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
