Search › Cozy Necromancy

Does Cozy Necromancy use AI?

Yes — AI is used for parts of the game

A small on-device language model writes villager small talk, oracle hints, and archive filler, with authored fallbacks and an off switch.

Partial AI · solid production

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

Cozy Necromancy header image
Developer
Hexmonger
Publisher
Hexmonger
Release
Coming soon

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on Cozy Necromancy's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

A small language model (Google's Gemma 3 270M) runs entirely on the player's computer, with no network connection. It writes short lines of villager small talk, the ritual oracle's one- or two-sentence hint after a failed ritual, and routine filler records in the in-game archive, and it chooses which of our pre-written dialogue lines fits the moment. Guardrails: the player never types to the model — there is no text input anywhere in the game. Every prompt is a fixed template we wrote, filled in from game state such as a character's name, the time of day and the current quest. Output is short by construction (hard token caps, and lines over a few words are cut or discarded); lines that read as narration, stage directions or an assistant speaking are rejected; dialogue choices are constrained to our own authored lines. Any failure falls back to written lines. Players can turn the model off in Settings, and the game plays identically on written lines alone.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, medium confidence
Reasoning

The disclosure says AI generates some in-game dialogue and archive text, so scope is parts rather than none. The model is constrained to fixed templates and authored lines, with fallbacks and a toggle, showing deliberate design. Developer has few releases and no volume pattern, so effort risk is low.

Against: Most dialogue is pre-written and the game plays identically with the model off, so AI's share of shipped content is limited.

Remove AI Slop
open-source extension
Mostly AI-generated (story/dialogue, concept/reference, level design, voice, art)

FAQ

Does Cozy Necromancy use AI?

Yes. Cozy Necromancy's developer discloses AI-generated content on its Steam page. A small on-device language model writes villager small talk, oracle hints, and archive filler, with authored fallbacks and an off switch.

Is Cozy Necromancy AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

Check another game