Does Underbloom use AI?
Pixel art, story, dialogue, item text, and code were all made with AI assistance, though no AI runs during play.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Underbloom's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Creamhouse released 64 games on Steam in the last 12 months — more than one a month. 80 of their 80 games disclose AI.
- On Steam since 2024 with 80 games.
- Not released yet.
- Our AI review of these signals: mass-produced signs.
What the developer says
The pixel art (the forest, the creatures, the worlds, the icons and the store images) was generated with ChatGPT image generation and then adapted by hand-written tools to the game's palette and pixel grid. The story, the dialogue and the item texts were written with the help of an AI model (Claude). The game code, including the code that makes the music and sounds at run time, was written with the help of an AI model (Claude). The game generates no AI content while you play.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mass-produced signs, high confidenceReasoningThe disclosure says AI generated the pixel art and helped write story, dialogue, item text, and code, covering most asset types. The developer released 64 games in 12 months, all 79 disclosing AI, indicating low-effort volume. No reviews yet and not released, consistent with a mass-produced pattern. Against: Art was adapted by hand-written tools to the palette and grid, and no AI content is generated live during play, suggesting some human post-processing. |
| Remove AI Slop open-source extension | Mostly AI-generated (generated live in-game, art, UI/icons, marketing, story/dialogue, text, code, music/sound) |
FAQ
Does Underbloom use AI?
Yes. Underbloom's developer discloses AI-generated content on its Steam page. Pixel art, story, dialogue, item text, and code were all made with AI assistance, though no AI runs during play.
Is Underbloom AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
