Does We're Gonna Die use AI?
AI helped write code, provided base meshes later reworked by hand, and voices the arena announcer; other assets are handmade or licensed.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on We're Gonna Die's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Delusional released 0 games on Steam in the last 12 months. 1 of their 3 games disclose AI.
- On Steam since — with 3 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
I've wanted to make games for as long as I can remember but could never learn to code, so AI helped write the code. Some 3D models started as AI-generated base meshes that were then reshaped and repainted by hand, and the arena announcer is an AI voice reading lines we wrote. Everything else is hand-made or licensed.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI contributed code, some 3D base meshes (reshaped and repainted by hand), and an AI announcer voice. These are limited, supporting parts of the game, with the rest handmade or licensed. The developer has few releases and no pattern of volume output. Against: AI voice and AI-assisted code touch shipped content, and the developer's release history is sparse, so effort signals are limited. |
| Remove AI Slop open-source extension | Some AI (code, art, concept/reference, voice) |
FAQ
Does We're Gonna Die use AI?
Yes. We're Gonna Die's developer discloses AI-generated content on its Steam page. AI helped write code, provided base meshes later reworked by hand, and voices the arena announcer; other assets are handmade or licensed.
Is We're Gonna Die AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
