Does ShotMachine use AI?
AI generated most shipped assets: sound effects, music, character voices, many enemy and prop models, textures, icons, panoramas, and portions of dialogue and text.
AI judgment · deepseek-flash · AI-heavy · 85% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- englishBreakfast released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on ShotMachine's Steam page.
Does ShotMachine have kernel-level anti-cheat? →
What the developer says
No AI content is generated during gameplay, and ShotMachine does not connect to AI services. Generative AI was used during development to create pre-made sound effects, music, character voices, many enemy and prop models, and some textures, map icons and background panoramas. AI tools also assisted with portions of the dialogue and in-game text. Generated 3D models were subsequently rigged, textured and assembled for use in the game. All of this content is included in the shipped game.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure states AI created several major asset types: audio, voice, many 3D models, textures, and writing. This covers most of what players see and hear, so scope is major. The developer has only one game and no rapid release pattern, so effort risk stays medium rather than high. Against: Generated models were subsequently rigged, textured and assembled by hand, and no AI runs during gameplay, suggesting real post-processing effort. |
| Remove AI Slop open-source extension | Mostly AI-generated (music/sound, voice, art, level design, UI/icons, story/dialogue) |
FAQ
Does ShotMachine use AI?
Yes. ShotMachine's developer discloses AI-generated content on its Steam page. AI generated most shipped assets: sound effects, music, character voices, many enemy and prop models, textures, icons, panoramas, and portions of dialogue and text.
Is ShotMachine AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
