Does Click or Wait use AI?
AI was used for code assistance and translating in-game text into four languages; artwork, sound, and gameplay are human-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Click or Wait's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Joachim Regel released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Click or Wait is made by one person. Generative AI (Claude by Anthropic) was used as a development tool in two places: writing and reviewing program code, and translating the in-game texts into Dutch, Swedish, French and Polish. Both are listed in the game's own credits. Everything the game is comes from the developer: the idea, the design, the game systems and their balancing, the visual style, and all testing. No artwork in this game was generated by AI. The pictures in the manual are screenshots taken from the running game, and every sound and all music are not files at all but are computed from sine waves and noise while you play. The game does not use AI while you play and does not connect to any AI service.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningThe disclosure limits AI to coding help and localization, both supporting work rather than shipped creative assets. Art, audio, design, and balancing are stated as developer-made, and audio is generated procedurally rather than from AI. The developer has one game and no high-volume release pattern. Against: Translation touches text players read, so some AI-assisted content does ship; the claim of no AI artwork is self-reported and unverified. |
| Remove AI Slop open-source extension | Minor AI use (code, translation, concept/reference) |
FAQ
Does Click or Wait use AI?
Yes. Click or Wait's developer discloses AI-generated content on its Steam page. AI was used for code assistance and translating in-game text into four languages; artwork, sound, and gameplay are human-made.
Is Click or Wait AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
