Does Great Tribal Wars use AI?
AI tools generated some in-game UI icons and unit/building artwork, plus store art and localization; gameplay itself is not AI-generated.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- HASAN ENES YILDIZ
- Publisher
- HASAN ENES YILDIZ
- Release
- 9 Oct, 2026 (Early Access)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Great Tribal Wars's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- HASAN ENES YILDIZ released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Our AI review of these signals: mixed signals.
What the developer says
Generative AI tools were used during development to assist in creating pre-generated content included in the game and its Steam store presence. This includes selected in-game UI icons, unit and building artwork, other visual assets, Steam capsule and library artwork, promotional/store graphics, and AI-assisted localization and translated text. All AI-assisted content is pre-generated, reviewed, and manually selected by the developer before inclusion. The game does not use generative AI to generate content or code during gameplay and does not connect to external generative AI services while running.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · mixed signals, medium confidenceReasoningThe disclosure lists AI-generated in-game visual assets (UI icons, unit and building artwork), so AI ships to players but covers only part of the game. Content is pre-generated and developer-reviewed, with no runtime AI generation. Only one release in 12 months and no review history, so volume signals are limited. Against: Developer states all AI content was manually reviewed and selected, and gameplay/code is not AI-generated; only one game released, so no mass-production pattern. |
| Remove AI Slop open-source extension | Some AI (UI/icons, art, marketing, translation) |
FAQ
Does Great Tribal Wars use AI?
Yes. Great Tribal Wars's developer discloses AI-generated content on its Steam page. AI tools generated some in-game UI icons and unit/building artwork, plus store art and localization; gameplay itself is not AI-generated.
Is Great Tribal Wars AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.