Does I'll Keep It use AI?
Some pre-generated textures, sound effects, and promotional artwork were made with generative AI; design and gameplay are developer-made.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on I'll Keep It's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- IBEXOPUS released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically. AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services while running.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for selected textures, sound effects, and marketing art, so some shipped assets are AI-generated. It also says these were edited and integrated by the developer, with design, systems, and world building done by hand. No volume-release signals: one game, none in the last 12 months. Against: The game is unreleased with no reviews, so the extent of AI content in the final build can't be verified. |
| Remove AI Slop open-source extension | Mostly AI-generated (generated live in-game, music/sound, marketing) |
FAQ
Does I'll Keep It use AI?
Yes. I'll Keep It's developer discloses AI-generated content on its Steam page. Some pre-generated textures, sound effects, and promotional artwork were made with generative AI; design and gameplay are developer-made.
Is I'll Keep It AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
