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Does I'll Keep It use AI?

Yes — AI is used for parts of the game

Some pre-generated textures, sound effects, and promotional artwork were made with generative AI; design and gameplay are developer-made.

Partial AI · solid production

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

I'll Keep It header image
Developer
IBEXOPUS
Publisher
IBEXOPUS
Release
Coming soon (Early Access)

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on I'll Keep It's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically. AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, medium confidence
Reasoning

The disclosure states AI was used for selected textures, sound effects, and marketing art, so some shipped assets are AI-generated. It also says these were edited and integrated by the developer, with design, systems, and world building done by hand. No volume-release signals: one game, none in the last 12 months.

Against: The game is unreleased with no reviews, so the extent of AI content in the final build can't be verified.

Remove AI Slop
open-source extension
Mostly AI-generated (generated live in-game, music/sound, marketing)

FAQ

Does I'll Keep It use AI?

Yes. I'll Keep It's developer discloses AI-generated content on its Steam page. Some pre-generated textures, sound effects, and promotional artwork were made with generative AI; design and gameplay are developer-made.

Is I'll Keep It AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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