Does 100 Years Atop Mount Ellumbee use AI?
Illustrations, card text drafting, music and sound effects were AI-generated; rules, mechanics and balance were designed by hand.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on 100 Years Atop Mount Ellumbee's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Sweet Puppy Media released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
The illustrations in this game (Battle Card art, faction emblems, Commander portraits and board imagery) were generated with Midjourney, working from the designer's own concept art and art direction. Each image was then selected, tone-matched to the card stock, fitted and composited into the game's frames. Card names, card text and the written rules were drafted with the assistance of a large language model, working from the designer's original hand-written rules and card designs, then edited and finalized by hand. The music and sound effects were generated with Suno. Voice recordings were performed by the creator. The game itself is a person's work: the rules, the mechanics, the economy and the balance decisions were designed by hand over many revisions, with AI used as a collaborator rather than an author. The physical board game came first. No content is generated by AI while you play. The computer opponents are conventional rule-based code, not a generative model.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · solid production, high confidenceReasoningThe disclosure states art, writing assistance, music and sound effects all used generative AI, covering several major asset types. The developer describes hand-designed rules, economy and balance with AI as a collaborator, and voice work performed by the creator. Only one game exists, not yet released, so no volume-release pattern. Against: Hand-written rules and card designs, manual editing, human voice recordings and conventional rule-based opponents point to real development effort; AI was used as a collaborator rather than sole author. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, text, music/sound, voice) |
FAQ
Does 100 Years Atop Mount Ellumbee use AI?
Yes. 100 Years Atop Mount Ellumbee's developer discloses AI-generated content on its Steam page. Illustrations, card text drafting, music and sound effects were AI-generated; rules, mechanics and balance were designed by hand.
Is 100 Years Atop Mount Ellumbee AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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