Does Mad Mary: Space Shepherd use AI?
AI was used for scripting and tool assistance, and the game's UI was generated with RetroDiffusion; other assets come from purchased artist packs.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Mad Mary: Space Shepherd's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Spartan Game Studios released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2026 with 2 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
AI was used as an interface and scripting assistant for industry standard tools such as Reaper, Godot, Blender, Aseprite, and Deepl for enhancing the quality and consistency of the game content and building systems I otherwise would not have the capacity to design and implement as solo developer. Where possible, artists are and will continue to be supported via use of their paid or free assets. For this game, the most money spent was on Quaternius source level packages. Notable exception to this is the UI, which was generated using RetroDiffusion with a python pipeline built in house for consistent design around UI elements using color normalization and targeting from a theme palette, which is then imported and tweaked in Godot.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI helped with scripting and interface work in standard tools, and the UI was AI-generated via RetroDiffusion. Most other content appears to come from purchased artist assets, so AI covers only some shipped elements. The solo developer shows real development effort with custom pipelines and asset purchases. Against: The UI is a visible, player-facing element generated by AI, which could push scope higher than minor; the game is unreleased with no reviews yet. |
| Remove AI Slop open-source extension | Some AI (UI/icons, code) |
FAQ
Does Mad Mary: Space Shepherd use AI?
Yes. Mad Mary: Space Shepherd's developer discloses AI-generated content on its Steam page. AI was used for scripting and tool assistance, and the game's UI was generated with RetroDiffusion; other assets come from purchased artist packs.
Is Mad Mary: Space Shepherd AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
