Does Veil of Time use AI?
AI-synthesized voice acting, portraits, some sprites and battle animations, cinematics and key art; maps, writing, music and design are human-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Veil of Time's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Quorum released 0 games on Steam in the last 12 months. 3 of their 3 games disclose AI.
- On Steam since — with 3 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Veil of Time is a hand-built game. The maps, the writing, the music, the interface, and the game design are all human work. Generative AI was used in five specific places, each reviewed and finished by hand: 1. Voice acting. Every line of dialogue and every in-game book can be spoken aloud (3,707 voice clips), synthesized with ElevenLabs from the game's own written script. We chose this so the story stays open to players with low vision or reading difficulties, and to younger players who are not fast readers yet. A voice cast of this size would otherwise be out of reach for a small studio. No performance was cloned from a real person without licence. 2. Character and bestiary portraits, generated from the game's original hand-made sprites and finished by hand. 3. Some character sprites and the party's battle animation sheets, produced with AI assistance from the project's own hand-drawn art, then hand-corrected and palette-locked. 4. The intro and outro cinematic stills, the title screen, and the store key art. 5. Ambient critters and butterflies, converted from hand-made source art. Everything else you see, read, and hear was made by people.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningDisclosure lists AI use in several asset types (voice, portraits, sprites, cinematics, key art), but each is described as hand-reviewed and derived from original art. Maps, writing, music and design are stated as human work, indicating real production effort. Developer has no recent release cadence suggesting volume output. Against: AI touches multiple asset categories including all 3,707 voice clips and battle animation sheets, which could push scope higher than 'parts'; claims of hand-finishing are self-reported and unverified. |
| Remove AI Slop open-source extension | Mostly AI-generated (level design, music/sound, UI/icons, voice, story/dialogue, text, art, translation) |
FAQ
Does Veil of Time use AI?
Yes. Veil of Time's developer discloses AI-generated content on its Steam page. AI-synthesized voice acting, portraits, some sprites and battle animations, cinematics and key art; maps, writing, music and design are human-made.
Is Veil of Time AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
