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Does Do Not Merge use AI?

Yes — AI is used for parts of the game

Backgrounds, character art, GUI covers, and visual FX were drafted with generative image models, then human-reviewed; writing and audio are human-made.

Partial AI · solid production

Our AI review, high confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

Do Not Merge header image
Developer
MaruMiru
Publisher
MaruMiru
Release
Coming soon

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on Do Not Merge's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

English — artwork (yes, pre-generated): Visual art (scene backgrounds, character art, GUI covers, and visual FX) was drafted with generative image models, then human-reviewed, cropped, and accepted into the shipping game. Store capsules and library art produced the same way are included in this disclosure. Unreviewed generator output is not shipped. English — writing (human, not AI narrative): All narrative, dialogue, in-game text, and store copy are human-written. This game is not an AI-authored story. Planned English localization is human-translated, not model-generated. English — audio / runtime (so reviewers do not assume the rest): Audio is CC0 / public-domain / project-synthesized sound effects. There is no voice acting and no generative AI voice. The game does not call generative models at runtime.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · solid production, high confidence
Reasoning

The disclosure states visual art assets were drafted with generative image models before human review, so some shipped assets are AI-generated. Narrative, dialogue, localization, and audio are declared human or public-domain, and no runtime generation occurs. The developer has one game, not yet released, with no volume-release pattern.

Against: Art was human-reviewed, cropped, and accepted before shipping, and the developer explicitly excludes unreviewed generator output; writing and audio are human-made.

Remove AI Slop
open-source extension
Mostly AI-generated (art, marketing, translation)

FAQ

Does Do Not Merge use AI?

Yes. Do Not Merge's developer discloses AI-generated content on its Steam page. Backgrounds, character art, GUI covers, and visual FX were drafted with generative image models, then human-reviewed; writing and audio are human-made.

Is Do Not Merge AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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