Does Do Not Merge use AI?
Backgrounds, character art, GUI covers, and visual FX were drafted with generative image models, then human-reviewed; writing and audio are human-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Do Not Merge's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- MaruMiru released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
English — artwork (yes, pre-generated): Visual art (scene backgrounds, character art, GUI covers, and visual FX) was drafted with generative image models, then human-reviewed, cropped, and accepted into the shipping game. Store capsules and library art produced the same way are included in this disclosure. Unreviewed generator output is not shipped. English — writing (human, not AI narrative): All narrative, dialogue, in-game text, and store copy are human-written. This game is not an AI-authored story. Planned English localization is human-translated, not model-generated. English — audio / runtime (so reviewers do not assume the rest): Audio is CC0 / public-domain / project-synthesized sound effects. There is no voice acting and no generative AI voice. The game does not call generative models at runtime.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states visual art assets were drafted with generative image models before human review, so some shipped assets are AI-generated. Narrative, dialogue, localization, and audio are declared human or public-domain, and no runtime generation occurs. The developer has one game, not yet released, with no volume-release pattern. Against: Art was human-reviewed, cropped, and accepted before shipping, and the developer explicitly excludes unreviewed generator output; writing and audio are human-made. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, marketing, translation) |
FAQ
Does Do Not Merge use AI?
Yes. Do Not Merge's developer discloses AI-generated content on its Steam page. Backgrounds, character art, GUI covers, and visual FX were drafted with generative image models, then human-reviewed; writing and audio are human-made.
Is Do Not Merge AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
