Does Beneath Solmere use AI?
Six music tracks, localization for nine languages, and store marketing art were made with generative AI; gameplay itself is human-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Beneath Solmere's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Matias Devoto released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Beneath Solmere includes pre-generated content created with the assistance of generative AI tools. This includes six music tracks created with Google Gemini/Lyria, AI-assisted localization for nine non-English languages, and AI-generated artwork used in Steam Store marketing materials. No generative AI is used during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure lists AI-generated music tracks and store artwork that players hear and see, plus AI-assisted localization. In-game art and gameplay are not described as AI-generated, and the developer has no rapid-release pattern. Against: The game is unreleased, so the shipped build and its actual asset mix cannot be verified. |
| Remove AI Slop open-source extension | Some AI (music/sound, translation, marketing) |
FAQ
Does Beneath Solmere use AI?
Yes. Beneath Solmere's developer discloses AI-generated content on its Steam page. Six music tracks, localization for nine languages, and store marketing art were made with generative AI; gameplay itself is human-made.
Is Beneath Solmere AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
