Does PROTOCOL: NOAH use AI?
AI was used for parts of ending animations, illustrations, scenario text, UI art, and store assets, with team review and editing.
AI judgment · deepseek-flash · AI-assisted · 72% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- SINEN STUDIO Inc. released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on PROTOCOL: NOAH's Steam page.
Does PROTOCOL: NOAH have kernel-level anti-cheat? →
What the developer says
This game uses generative AI in the creation of the following content: - Parts of the ending animations and still illustrations - Parts of the scenario text - UI artwork - Store page assets such as the logo and key visual - Store page text in languages other than Japanese - Voice, BGM (to be replaced in the release version) All generated assets were reviewed, selected and edited by our team before being included in the final build. No content is generated by AI while the game is running.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure lists AI involvement in several asset types, but each is described as partial and reviewed by the team. Voice and BGM are noted as placeholders to be replaced. No volume-release pattern: zero games in the last 12 months and not yet released. Against: AI touches multiple asset categories (art, writing, UI, store assets), which could push scope higher; however, all are described as partial and human-edited, and no live generation occurs. |
| Remove AI Slop open-source extension | Some AI (art, story/dialogue, text, UI/icons, marketing, translation, voice, music/sound) |
FAQ
Does PROTOCOL: NOAH use AI?
Yes. PROTOCOL: NOAH's developer discloses AI-generated content on its Steam page. AI was used for parts of ending animations, illustrations, scenario text, UI art, and store assets, with team review and editing.
Is PROTOCOL: NOAH AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
