Does All Our Winters use AI?
AI tools helped create store and promotional art; in-game visuals and audio are procedurally generated by the game's own code.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Distant Hearth Games
- Publisher
- Distant Hearth Games
- Release
- 9 Sep, 2026
- Reviews
- 1 user reviews · 1
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on All Our Winters's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Distant Hearth Games released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 1 player reviews, 100% positive (1 user reviews).
- Our AI review of these signals: solid production.
What the developer says
Some promotional and store assets for this game, including the capsule images, library artwork and application icons, were created with the assistance of generative AI tools. All in game visuals are generated procedurally by the game's own code at runtime: characters, buildings, terrain, animals and effects are drawn from algorithmic vector shapes, not from AI generated images. All audio is synthesised in real time by the game engine. All game code was written by the developer.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningThe disclosure limits AI use to capsule images, library artwork and icons, which are store/marketing assets rather than in-game content. The developer states all in-game visuals and audio are generated procedurally by their own code, and all code was written by the developer. One release in 12 months and a single review give no sign of low-effort volume. Against: Procedural generation is itself algorithmic, so some players may see runtime-generated visuals as adjacent to AI; the developer's claims about in-game content are self-reported and unverified. |
| Remove AI Slop open-source extension | Mostly AI-generated (marketing, UI/icons, art, code, music/sound) |
FAQ
Does All Our Winters use AI?
Yes. All Our Winters's developer discloses AI-generated content on its Steam page. AI tools helped create store and promotional art; in-game visuals and audio are procedurally generated by the game's own code.
Is All Our Winters AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.