Does Soulforge use AI?
AI-generated 2D art (icons, portraits, UI, key art) and some 3D environment/prop assets, plus AI-translated localization; audio is hand-coded.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Momolitique Studios
- Publisher
- Momolitique Studios
- Release
- 3 Sep, 2026
- Reviews
- 2 user reviews · 2
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Soulforge's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Momolitique Studios released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 2 player reviews, 100% positive (2 user reviews).
- Our AI review of these signals: solid production.
What the developer says
Soulforge uses generative AI for part of its asset production. All AI-assisted content is pre-generated, fixed in the shipped build, and reviewed by the developer before release — the game generates no content at runtime. • 2D art: UI frames and chrome, spell and passive ability icons, class portraits, key art and store capsule art were produced using AI image generation from written style briefs, then selected, corrected, cropped, rescaled, composited and colour-graded by the developer before being imported into the game. • 3D models and textures: a portion of environment and prop assets were produced with AI generation tools, then edited, retopologised and hand-adjusted before being used in the game. • Localization: the game's 20 interface languages were produced with AI translation, each language then passed through a separate independent AI review pass and a mechanical validator. Native-speaker review is ongoing and corrections ship as they arrive. Audio is procedurally synthesised with hand-written DSP code, not generated by an AI model. We have reviewed the shipped assets and believe they contain no illegal or infringing content.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningDisclosure states AI image generation produced UI, icons, portraits and key art, and some 3D environment/prop assets were AI-generated then edited. Localization used AI translation with review passes. Audio is procedurally synthesised with hand-written DSP. Developer has one release, so no volume pattern. Against: Disclosure describes developer selection, correction, retopology and hand-adjustment of AI assets, and native-speaker localization review is ongoing, suggesting real production effort rather than raw output. |
| Remove AI Slop open-source extension | Mostly AI-generated (UI/icons, art, marketing, translation) |
FAQ
Does Soulforge use AI?
Yes. Soulforge's developer discloses AI-generated content on its Steam page. AI-generated 2D art (icons, portraits, UI, key art) and some 3D environment/prop assets, plus AI-translated localization; audio is hand-coded.
Is Soulforge AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.