Does Lanternfall use AI?
AI tools made the store and menu art, base 3D models for characters, enemies, towers and props, plus music, a boss voice and some sound effects, all edited by the developer.
AI judgment · deepseek-flash · AI-heavy · 82% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- EverLabs Software Ltd released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Lanternfall's Steam page.
Does Lanternfall have kernel-level anti-cheat? →
What the developer says
I designed Lanternfall's mechanics, towers, enemies, waves and balance myself. Every level background is a 3D scene I designed and lit in Blender over hundreds of hours, and every character, enemy and tower is rendered through my own lighting, camera and sprite-sheet setup. Generative AI was used during production for some content: - The store artwork, main menu art, concept art and some menu illustrations were made with AI image tools. - The 3D models, rigging and animation for characters, enemies, towers and props began as AI-generated models, which I then edited, lit, rendered and tuned for the game. - The music, one boss voice and some sound effects and ambience were made with AI audio tools, then selected, edited and mixed by me. Most sound effects come from licensed sound libraries. No generative AI runs in the game. Nothing is generated while you play.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure lists AI-generated art, 3D models, music, voice and sound effects, covering several major asset types. The developer describes substantial manual editing, lighting, rendering and balancing, so real effort is evident. Only one game exists and it is unreleased, so no volume-release pattern is shown. Against: The developer claims hundreds of hours of hand-designed levels, lighting, mechanics and balance, and most sound effects are licensed, pointing to genuine production effort. |
| Remove AI Slop open-source extension | Mostly AI-generated (level design, art, marketing, UI/icons, concept/reference, music/sound, voice) |
FAQ
Does Lanternfall use AI?
Yes. Lanternfall's developer discloses AI-generated content on its Steam page. AI tools made the store and menu art, base 3D models for characters, enemies, towers and props, plus music, a boss voice and some sound effects, all edited by the developer.
Is Lanternfall AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
