Does Dungeon Crawl 94: What Was Taken use AI?
The developer says generative AI helped create portions of the game's artwork, music, and other creative content, plus some promotional art.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 29, 2026.

- Developer
- Underwood Studios
- Publisher
- Underwood Studios
- Release
- 30 Sep, 2026
- Reviews
- 1 user reviews · 1
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Dungeon Crawl 94: What Was Taken's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Underwood Studios released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 1 player reviews, 100% positive (1 user reviews).
- Our AI review of these signals: mixed signals.
What the developer says
Generative AI tools were used during the development of Dungeon Crawl 94: What Was Taken to assist in creating portions of the game's artwork, music, and other pre-generated creative content. Generative AI was also used to create some promotional artwork displayed on the Steam store page and in the Steam Library. All AI-generated content is pre-generated and incorporated during development; the game does not use live generative AI during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, medium confidenceReasoningThe disclosure states AI assisted artwork, music, and other pre-generated creative content, covering several major asset types. That places scope at major rather than core, since nothing is generated live during play. Only one release in 12 months and a single review, so no volume or low-effort pattern is established. Against: The disclosure says AI assisted only portions of the content, implying substantial human development; one release in 12 months and 100% positive from one review give no sign of mass production. |
| Remove AI Slop open-source extension | Some AI (level design, art, music/sound, marketing) |
FAQ
Does Dungeon Crawl 94: What Was Taken use AI?
Yes. Dungeon Crawl 94: What Was Taken's developer discloses AI-generated content on its Steam page. The developer says generative AI helped create portions of the game's artwork, music, and other creative content, plus some promotional art.
Is Dungeon Crawl 94: What Was Taken AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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