Does Stuck in a Broken Tutorial use AI?
AI was used for coding and shaders, plus small particle and outline artwork; sprites, music, sounds and design were made by people.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Stuck in a Broken Tutorial's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Xtonomous released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2026 with 2 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
The general philosophy of AI usage is: keep it to non-creative endeavors. [list][*]Code: I heavily used AI coding agents for coding and shaders. [*]Art: AI was only used for "inconsequential" artwork like small particles or outlines of existing art. All spritework was done by humans. [*]Music: no AI was used. [*]Sounds: no AI was used. [*]Game design: no AI was used.[/list]
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI coding agents were heavily used and AI touched minor in-game art like particles and outlines. Human work covers spritework, music, sounds and game design, indicating real development effort. Only one release in the past year, so no volume-release pattern. Against: Heavy AI use for code and shaders is substantial, but code is not player-facing content in the same way as art or audio. |
| Remove AI Slop open-source extension | Mostly AI-generated (code, art, UI/icons, music/sound, level design) |
FAQ
Does Stuck in a Broken Tutorial use AI?
Yes. Stuck in a Broken Tutorial's developer discloses AI-generated content on its Steam page. AI was used for coding and shaders, plus small particle and outline artwork; sprites, music, sounds and design were made by people.
Is Stuck in a Broken Tutorial AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
