Does Metabolis use AI?
Some music and sound assets, plus store text and marketing art, were made with AI assistance; in-game 3D models and simulation content are hand-made or procedural.
AI judgment · deepseek-flash · AI-assisted · 72% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Quench Forge released 4 games on Steam in the last 12 months. 7 of their 7 games disclose AI.
- On Steam since 2026 with 7 games.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Metabolis's Steam page.
Does Metabolis have kernel-level anti-cheat? →
What the developer says
Parts of this game's code were written with the assistance of AI programming tools; all output was reviewed, tested and integrated by the developer. Store page texts and localizations were also produced with AI assistance and reviewed by the developer. [Some music and sound assets were created using AI generation tools and curated by the developer.] [Some marketing artwork (e.g. capsule images) was created with AI image tools and edited by the developer.] All in-game 3D models and simulation content are authored procedurally or by hand. The game does not generate any content with AI at runtime, and it does not connect to any external AI services.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: mediumReasoningThe disclosure states AI was used for some music/sound assets and marketing art, so AI content does ship to players. Code and localization used AI assistance but were reviewed by the developer. All in-game 3D models and simulation content are authored by hand or procedurally, indicating real development effort. Against: Developer has released 4 games in 12 months and all 7 titles disclose AI, which could suggest volume-driven output, but no evidence of low-effort mass production for this unreleased game. |
| Remove AI Slop open-source extension | Some AI (code, marketing, translation, music/sound) |
FAQ
Does Metabolis use AI?
Yes. Metabolis's developer discloses AI-generated content on its Steam page. Some music and sound assets, plus store text and marketing art, were made with AI assistance; in-game 3D models and simulation content are hand-made or procedural.
Is Metabolis AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
