Does War of the Watchers use AI?
AI text-to-speech voices the character dialogue, and some promotional art was AI-generated; in-game visuals and code are hand-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Crown & Cross Studios
- Publisher
- Crown & Cross Studios
- Release
- To be announced
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on War of the Watchers's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Crown & Cross Studios released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states AI TTS performs developer-written dialogue lines, so AI audio ships in-game. Promotional art is AI-assisted but edited, which is store-level scope. Code, level design and in-game visuals are hand-authored, and the studio has no volume-release pattern. Against: Dialogue writing is human and all AI output is pre-generated fixed files; the studio has released no games in the last 12 months, so no mass-production signal. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, story/dialogue, voice, marketing, code, level design) |
FAQ
Does War of the Watchers use AI?
Yes. War of the Watchers's developer discloses AI-generated content on its Steam page. AI text-to-speech voices the character dialogue, and some promotional art was AI-generated; in-game visuals and code are hand-made.
Is War of the Watchers AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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