Does Krukmore use AI?
Character and environment sprite art was AI-generated, then hand-edited; some code was AI-assisted, with design and writing done by the developer.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 29, 2026.

- Developer
- David Gamble
- Publisher
- Face Won Games
- Release
- 30 Aug, 2026
- Reviews
- 2 user reviews · 2
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Krukmore's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- David Gamble released 2 games on Steam in the last 12 months. 7 of their 7 games disclose AI.
- On Steam since 2026 with 7 games.
- 2 player reviews, 100% positive (2 user reviews).
- Our AI review of these signals: solid production.
What the developer says
Krukmore is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure says sprite art for characters and environments was AI-generated, so some in-game assets are AI. Code was AI-assisted but reviewed and tested by the solo developer, and design and writing are human. Only 2 games in 12 months, so no volume-release signal. Against: All AI content is pre-generated, art was processed and edited by hand, and the developer has only 2 releases in the past year, which argues against mass production. |
| Remove AI Slop open-source extension | Mostly AI-generated (code, art, level design) |
FAQ
Does Krukmore use AI?
Yes. Krukmore's developer discloses AI-generated content on its Steam page. Character and environment sprite art was AI-generated, then hand-edited; some code was AI-assisted, with design and writing done by the developer.
Is Krukmore AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.