Does AFKTower use AI?
Most pixel art (sprites, animations, backgrounds, UI) and all 30 music tracks were AI-generated, with human editing and assembly.
AI judgment · deepseek-flash · AI-heavy · 85% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- SpecialStudios released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on AFKTower's Steam page.
Does AFKTower have kernel-level anti-cheat? →
What the developer says
AFKTower contains AI-assisted content that was generated during development; no AI runs inside the game. Art: most of the pixel art hero, enemy and boss sprites and their animations, weapon and armor art, skins, combat backgrounds, map scrolls, UI panels, rarity frames and icons was generated with PixelLab (pixellab.ai) from prompts and references, then hand-selected, edited, recolored and assembled by the developer. The AFKTower logo was drawn without AI. Music: the 30 soundtrack tracks were composed by the developer with Suno (paid plan with commercial license). Sound effects are synthesized procedurally by the game's own code, not by AI. Text: the game and store texts were written in Spanish by the developer; the English localization and copy editing were done with the help of an AI language model (Claude, by Anthropic) and reviewed by humans. Store screenshots are unedited captures of the game. Nothing is generated at runtime: the game contains no AI systems.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure states most pixel art assets and the entire soundtrack were AI-generated, covering several major asset types. The developer hand-edited, recolored and assembled art and composed music via Suno, indicating real production work. Only one game, unreleased, so no volume-release pattern. Against: Art was hand-selected and edited, logo drawn without AI, sound effects coded procedurally, and localization AI-reviewed by humans, showing meaningful human effort. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, level design, UI/icons, marketing, music/sound, translation) |
FAQ
Does AFKTower use AI?
Yes. AFKTower's developer discloses AI-generated content on its Steam page. Most pixel art (sprites, animations, backgrounds, UI) and all 30 music tracks were AI-generated, with human editing and assembly.
Is AFKTower AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
