Does Not Bad Immortal Cultivation: Loot, Fight, Extract. use AI?
Some artwork, sound effects, and text were AI-generated, then reviewed and edited by the development team.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Not Bad Immortal Cultivation: Loot, Fight, Extract.'s Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- 篝火工作室 released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
During development, this game used generative AI to assist in creating certain game content, including some artwork, sound effects, and text. All such content was reviewed, edited, and integrated by the development team to ensure that it matched the game’s overall style and quality standards.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI assisted with artwork, sound effects, and text, so AI content ships to players. It also says the team reviewed and integrated that content, indicating human oversight. The developer has no release history yet, so there is no volume pattern to judge. Against: The game is unreleased with no reviews, and the developer has no track record, so effort and final AI share cannot be verified. |
| Remove AI Slop open-source extension | Some AI (art, music/sound, text) |
FAQ
Does Not Bad Immortal Cultivation: Loot, Fight, Extract. use AI?
Yes. Not Bad Immortal Cultivation: Loot, Fight, Extract.'s developer discloses AI-generated content on its Steam page. Some artwork, sound effects, and text were AI-generated, then reviewed and edited by the development team.
Is Not Bad Immortal Cultivation: Loot, Fight, Extract. AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
