Does POLIS use AI?
Some written content, English localization, and edited artwork were made with generative AI tools; no runtime AI generation.
AI judgment · deepseek-flash · AI-assisted · 72% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Afterwork Studio released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on POLIS's Steam page.
Does POLIS have kernel-level anti-cheat? →
What the developer says
Portions of the game's written content (event texts, character letters, narrative descriptions) and the English localization were created with the assistance of generative AI tools, under the developer's direction, with human review and editing of all content. Some artwork was created with AI image tools and manually edited. No content is generated by AI at runtime.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure states AI assisted portions of writing, localization, and some artwork, all human-reviewed. That covers several asset types but not the whole game, and no runtime generation occurs. The studio has one game, not yet released, with no volume-release pattern. Against: Developer states all AI content was directed and human-edited, and the game is a single unreleased title with no signs of mass production. |
| Remove AI Slop open-source extension | Some AI (translation, art) |
FAQ
Does POLIS use AI?
Yes. POLIS's developer discloses AI-generated content on its Steam page. Some written content, English localization, and edited artwork were made with generative AI tools; no runtime AI generation.
Is POLIS AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
