Does MANIFEST use AI?
AI-generated store capsule and header art; in-game visuals are code-drawn, with AI-assisted UI text and code reviewed by the developer.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on MANIFEST's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Manifest Dev released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
- **Code.** Exempt under the rule, but disclosed anyway. Most of the implementation is written by AI coding tools, working from my design and under my review. - **Arts and visuals.** Inside the game, none. The UI is drawn by code, there's no image art, and the logo is text-art. The **store capsule and header art on Steam and itch is AI-generated.** - **Audio.** No generated audio that I know of. Sound effects are a licensed Bluezone "Cargo Spaceship" pack plus a few Kenney CC0 clips. The seven ambient music tracks are licensed from Pixabay. None carries Pixabay's AI-generated label, and that's as far as I can attest to how they were made. - **Text and writings.** There's no story or dialogue in the game. The in-game UI labels, notification lines and the guide steps were written alongside the code by the same AI coding tools, then reviewed and edited by me. I'm listing them here even though they could arguably sit under the code exemption. - **Marketing.** My devlogs, the store description and this post were drafted with AI help and edited by me. The trailer is raw gameplay capture. Screenshots are straight from the game. - **Live-generated content.** None. No model runs inside the game and nothing is generated at runtime.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Minor AI · solid production, high confidenceReasoningDisclosure limits AI to store/marketing art and AI-drafted UI labels and code, all reviewed by the developer. In-game art is code-drawn with no image assets, and audio is licensed. No runtime generation and no volume-release pattern. Against: AI-drafted UI labels and notification lines ship in-game, which could push scope slightly above store-only assets. |
| Remove AI Slop open-source extension | Mostly AI-generated (generated live in-game, code, art, UI/icons, marketing, music/sound, text) |
FAQ
Does MANIFEST use AI?
Yes. MANIFEST's developer discloses AI-generated content on its Steam page. AI-generated store capsule and header art; in-game visuals are code-drawn, with AI-assisted UI text and code reviewed by the developer.
Is MANIFEST AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
