Does Skill Hiding use AI?
A few static textures and one 3D character model were AI-generated; the rest of the game is made by the developer.
AI judgment · deepseek-flash · AI-assisted · 80% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- xwan07017 released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
What the developer says
Pre-generated generative AI tools were used during development to create a limited number of static visual assets. OpenAI image generation was used to create a supernatural Wooden Man face texture and four decorative environment and fabric textures used in the post-match ceremony. Meshy was used to create the Wooden Man 3D character model. These assets are included in the shipped game and may also be visible in store screenshots or trailers. The assets were reviewed, edited where necessary, and integrated into the game by the developer. The game does not use live-generated AI. It does not connect to a generative AI service during gameplay, does not send player input to an AI service, and does not generate new AI content while the game is running.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: parts · effort risk: lowReasoningThe disclosure states OpenAI and Meshy generated a face texture, four decorative textures, and one character model, all shipped in-game. These are limited assets among otherwise human-made content, and the developer reviewed and edited them. No live generation occurs, and the developer has no volume-release pattern. Against: The AI-generated character model and textures are visible in shipped gameplay and store screenshots, so AI content is player-facing rather than purely promotional. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, marketing) |
FAQ
Does Skill Hiding use AI?
Yes. Skill Hiding's developer discloses AI-generated content on its Steam page. A few static textures and one 3D character model were AI-generated; the rest of the game is made by the developer.
Is Skill Hiding AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
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