Does Succubi of Byzantion use AI?
A solo developer used generative AI for graphics, music, video, writing, code and translation, with all output reviewed by hand.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Jan Martinek
- Publisher
- Jan Martinek
- Release
- 2 Sep, 2026
- Reviews
- 2 user reviews · 2
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Succubi of Byzantion's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Jan Martinek released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- 2 player reviews, 100% positive (2 user reviews).
- Our AI review of these signals: mixed signals.
What the developer says
This game was created by a solo developer with substantial help from generative AI tools. Every output was reviewed by hand. Code: Claude Opus 4.8, Claude Fable 5.0 Writing & translation: Claude Opus 4.8, Gemini Pro 3.1 Graphics: Gemini Nano Banana 2 Music: Claude Opus 4.8 Video: Gemini Omni
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, medium confidenceReasoningThe disclosure lists AI tools for graphics, music, video, writing, code and translation, covering most asset types players see and hear. Only one release in the past year and a hand-review claim argue against mass-produced volume. Two reviews a month after launch leave effort signals limited. Against: Developer states every AI output was reviewed by hand and has only one release, which points to deliberate solo work rather than rapid volume output. |
| Remove AI Slop open-source extension | Mostly AI-generated (code, translation, art, music/sound) |
FAQ
Does Succubi of Byzantion use AI?
Yes. Succubi of Byzantion's developer discloses AI-generated content on its Steam page. A solo developer used generative AI for graphics, music, video, writing, code and translation, with all output reviewed by hand.
Is Succubi of Byzantion AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.