Does LockLine use AI?
AI tools made early drafts and base images for small visual elements like briefing thumbnails and sprite concepts, later manually edited.
AI judgment · deepseek-flash · AI-assisted · 72% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Wondered Off released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Low (deepseek-flash)
What the developer says
AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-assisted · AI scope: minor · effort risk: lowReasoningThe disclosure limits AI to early drafts, base images for small UI thumbnails, and initial sprite concepts, all manually reworked. No live generative AI runs during play. The developer has no rapid-release pattern and this is their first title, so low-effort volume signals are absent. Against: AI touched in-game sprite concepts, not just store or marketing assets, which could push scope slightly above minor. |
| Remove AI Slop open-source extension | Some AI (concept/reference, art, level design, marketing) |
FAQ
Does LockLine use AI?
Yes. LockLine's developer discloses AI-generated content on its Steam page. AI tools made early drafts and base images for small visual elements like briefing thumbnails and sprite concepts, later manually edited.
Is LockLine AI-generated?
Only partly. AI is used in minor ways, such as store images, translation or small details.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
