Does Perdido na Mina use AI?
Some menu screens, title art, and promotional images were made with generative AI; gameplay itself is not AI-generated.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Perdido na Mina's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Studio 4 released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 2 months ago with no reviews.
- Our AI review of these signals: mixed signals.
What the developer says
Some pre-generated visual assets used in the game and store materials were created with the help of generative AI tools during development. These include selected images for the title screen, options screen, game over screen and promotional artwork. No live AI generation is used during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · mixed signals, medium confidenceReasoningThe disclosure names specific AI-made visuals: title, options, game over screens and promo art. These are supporting assets, not core gameplay, so scope stays at parts. The studio has only one release and no volume pattern, so effort risk is medium rather than high. Against: No reviews yet two months after release, and the developer has only one game, so there is no evidence of mass-produced output. |
| Remove AI Slop open-source extension | Some AI (marketing, UI/icons) |
FAQ
Does Perdido na Mina use AI?
Yes. Perdido na Mina's developer discloses AI-generated content on its Steam page. Some menu screens, title art, and promotional images were made with generative AI; gameplay itself is not AI-generated.
Is Perdido na Mina AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
