Does Xenogarden use AI?
AI-assisted tools helped create selected concept art, artwork, textures, sound and music ideas, and text, all pre-generated and curated before release.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Abyssal Bloom Games
- Publisher
- Abyssal Bloom Games
- Release
- Coming soon (Early Access)
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Xenogarden's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Abyssal Bloom Games released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Generative AI-assisted tools were used as part of the development process for Xenogarden. This includes support in creating and refining selected visual content such as concept art, artwork, textures, marketing materials and store page assets, as well as assistance with text, localization, sound/music ideas and creative drafts. All content included in the game is pre-generated, selected, reviewed and curated. The game does not generate new AI content during gameplay and does not connect to external AI services during gameplay.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure lists AI support across several asset types, but says all content is pre-generated, reviewed and curated, with no runtime generation. The developer has only one game and no volume-release pattern. This points to AI as a supporting tool rather than the core of the game. Against: The disclosure covers many asset categories (visuals, text, sound/music), which could mean broader AI involvement than 'parts' suggests; the game is unreleased, so shipped content can't be verified. |
| Remove AI Slop open-source extension | Some AI (code, art, concept/reference, marketing, translation, music/sound) |
FAQ
Does Xenogarden use AI?
Yes. Xenogarden's developer discloses AI-generated content on its Steam page. AI-assisted tools helped create selected concept art, artwork, textures, sound and music ideas, and text, all pre-generated and curated before release.
Is Xenogarden AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.