Does Libera Nos a Malo use AI?
The developer says AI generated the game's videos, recreating 1970s-80s horror atmospheres; other assets appear human-made.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Necronomicon Games
- Publisher
- Necronomicon Games
- Release
- 15 Aug, 2026
- Reviews
- 5 user reviews · 5
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Libera Nos a Malo's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Necronomicon Games released 2 games on Steam in the last 12 months. 3 of their 4 games disclose AI.
- On Steam since 2022 with 4 games.
- Few players: released 2 months ago with only 5 reviews.
- Our AI review of these signals: solid production.
What the developer says
The videos were generated using artificial intelligence, employed to recreate the gothic and unsettling atmospheres typical of 1970s and 1980s horror films.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for videos, a visible in-game asset, so scope is parts. The developer has a modest release pace (2 games in 12 months) and a Steam history since 2022, not signs of mass production. Only 5 reviews after 2 months is limited but not enough for high effort risk. Against: 3 of the developer's 4 games disclose AI, and review count is low, which could hint at heavier reliance, but no specific evidence of other AI assets. |
| Remove AI Slop open-source extension | Mostly AI-generated (art) |
FAQ
Does Libera Nos a Malo use AI?
Yes. Libera Nos a Malo's developer discloses AI-generated content on its Steam page. The developer says AI generated the game's videos, recreating 1970s-80s horror atmospheres; other assets appear human-made.
Is Libera Nos a Malo AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.