Does Selubra use AI?
AI-generated character portraits, visual assets, music, sound effects, and translation were used, then manually edited by the developer.
AI judgment · deepseek-flash · AI-heavy · 75% confidence
Checked against Steam on Oct 28, 2026.
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Muzaba Studio released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- AI judgment of production effort risk: Medium (deepseek-flash)
What the developer says
Various AI tools were utilized during the development of this game to increase efficiency. Character portraits and certain visual assets were pre-generated using AI, and then manually edited by the developer to fit the game's style. AI tools were also used in the creation of the game's music, sound effects, and localization (translation) processes. Additionally, AI was used as a coding assistant during the programming phase. All of this content was pre-generated during development; the game does not generate real-time AI content during gameplay, nor does it connect to any external AI services.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | AI-heavy · AI scope: major · effort risk: mediumReasoningThe disclosure states AI was used for character portraits, visual assets, music, sound effects, and localization, covering several major asset types. Content was pre-generated and manually edited, and coding assistance was also used. The developer has only one game and no release history, so volume signals are absent. Against: Assets were manually edited to fit the game's style, and the game is not released yet, so effort and reception cannot be fully assessed. |
| Remove AI Slop open-source extension | Mostly AI-generated (art, music/sound, translation, code) |
FAQ
Does Selubra use AI?
Yes. Selubra's developer discloses AI-generated content on its Steam page. AI-generated character portraits, visual assets, music, sound effects, and translation were used, then manually edited by the developer.
Is Selubra AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
