Does The Dungeon Persists use AI?
Some in-game sprites were AI-adjusted, and AI helped with text proofreading, chiptune tuning, and store/achievement images.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Alan Van Dinter
- Publisher
- Alan Van Dinter
- Release
- 11 Jul, 2026
- Reviews
- 4 user reviews · 4
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on The Dungeon Persists's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Alan Van Dinter released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 3 months ago with only 4 reviews.
- Our AI review of these signals: solid production.
What the developer says
This game includes some AI-generated and AI-assisted content: 1. Some in-game sprites were adjusted or edited using AI tools. 2. AI was used to correct spelling and grammar in the game's text and on the store page. 3. Adjusting some of the chiptune tracks in the game to sound more musical by putting them all in key 4. Some Steam store and achievement assets were created with AI assistance, specifically generating the greyed-out (inactive) versions of the achievement icons from the colored originals, and producing the various required store image sizes from the original promotional artwork. All AI-assisted content was manually reviewed before release.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure lists AI used for edited sprites, grammar correction, audio tuning, and store/achievement assets. These are limited, supporting tasks rather than core content generation. One release in 12 months and 4 reviews suggest a small solo project, not volume output. Against: AI touched in-game sprites and audio, which players see and hear, so scope is not none; the developer states all AI-assisted content was manually reviewed. |
| Remove AI Slop open-source extension | Some AI (art, translation, marketing, UI/icons) |
FAQ
Does The Dungeon Persists use AI?
Yes. The Dungeon Persists's developer discloses AI-generated content on its Steam page. Some in-game sprites were AI-adjusted, and AI helped with text proofreading, chiptune tuning, and store/achievement images.
Is The Dungeon Persists AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.