Does Aetherantis Realm of Fates use AI?
Some in-game art and text drafts were AI-generated, then manually revised; audio is licensed and code used coding assistants.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Aetherantis Realm of Fates's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- qiongwan released 0 games on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Portions of in-game art assets were initially generated with generative AI, followed by extensive manual hand-drawn revision, restructuring and detailed painting by the developer. Game text and localization drafts were AI-assisted then fully proofread and revised manually. All background music and sound effects are licensed free commercial assets downloaded from authorized resource websites; no generative AI was used for audio production. Source code was written with coding assistant tools.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for portions of in-game art and text drafts, but both were extensively revised by hand. Audio is licensed assets with no generative AI, and the developer has no volume-release pattern. Against: Art and writing both involved AI at some stage, so AI touches more than one asset type, though the developer describes substantial manual rework. |
| Remove AI Slop open-source extension | Some AI (art, translation, concept/reference, code) |
FAQ
Does Aetherantis Realm of Fates use AI?
Yes. Aetherantis Realm of Fates's developer discloses AI-generated content on its Steam page. Some in-game art and text drafts were AI-generated, then manually revised; audio is licensed and code used coding assistants.
Is Aetherantis Realm of Fates AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
