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Does I'm Having A Bad Day use AI?

Yes — AI is used in minor ways

AI tools helped draft marketing materials and some UI elements, later edited and finalized by hand; gameplay footage is recorded in-game.

Minor AI · solid production

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

I'm Having A Bad Day header image
Developer
PlaySys
Publisher
PlaySys
Release
8 Oct, 2026

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on I'm Having A Bad Day's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

AI tools were used to create base drafts for marketing materials and select UI elements. All AI-generated base assets were subsequently edited, refined, and finalized manually. Screenshots and trailer are genuinely recorded in-game without AI intervention.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Minor AI · solid production, medium confidence
Reasoning

The disclosure limits AI to marketing drafts and select UI elements, both refined manually. No in-game art, audio, or writing is described as AI-generated. Developer has a small catalog and only one recent release, so no volume pattern.

Against: UI elements are visible to players, so some AI-derived content ships; zero reviews long after release is a weak signal but not enough for high effort risk.

Remove AI Slop
open-source extension
Minor AI use (concept/reference, marketing)

FAQ

Does I'm Having A Bad Day use AI?

Yes. I'm Having A Bad Day's developer discloses AI-generated content on its Steam page. AI tools helped draft marketing materials and some UI elements, later edited and finalized by hand; gameplay footage is recorded in-game.

Is I'm Having A Bad Day AI-generated?

Only partly. AI is used in minor ways, such as store images, translation or small details.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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