Does 50 Sloths in Costa Rica use AI?
The developer says fixed, hand-crafted assets were made with AI assistance, so some in-game art may be AI-generated.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Sephinom
- Publisher
- Procrastinating Sloth
- Release
- 24 Jul, 2026
- Reviews
- 3 user reviews · 3
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on 50 Sloths in Costa Rica's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Sephinom released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 3 months ago with only 3 reviews.
- Our AI review of these signals: solid production.
What the developer says
The game does not feature any live or procedurally generated AI content. The entire player experience consists of fixed, hand-crafted assets with AI assistance and static, local code.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure admits AI assistance on assets that ship to players, so scope can't be none. It frames the experience as fixed and hand-crafted, suggesting limited AI use rather than core generation. Only one release in the past year and few reviews, but no sign of volume output. Against: The disclosure stresses no live or procedural AI and hand-crafted assets, and the game has 100% positive reviews, pointing to real development effort. |
| Remove AI Slop open-source extension | Minor AI use (code) |
FAQ
Does 50 Sloths in Costa Rica use AI?
Yes. 50 Sloths in Costa Rica's developer discloses AI-generated content on its Steam page. The developer says fixed, hand-crafted assets were made with AI assistance, so some in-game art may be AI-generated.
Is 50 Sloths in Costa Rica AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.