Does 齿轮与湮灭(Gears of Annihilation) use AI?
AI-assisted tools generated many visual assets, textures, 3D models, UI, text and code, with runtime procedural model variations during play.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- 墨声人, 得闲饮茶, 浩之轩
- Publisher
- SuperEasy
- Release
- 10 Jul, 2026
- Reviews
- 4 user reviews · 4
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on 齿轮与湮灭(Gears of Annihilation)'s Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- 墨声人 released 1 game on Steam in the last 12 months. 1 of their 1 game disclose AI.
- This is the developer's first game on Steam.
- Few players: released 3 months ago with only 4 reviews.
- Our AI review of these signals: mixed signals.
What the developer says
This game uses AI-assisted tools for some pre-generated visual assets, textures, 3D models, UI/store artwork, marketing images, text, and code. Music and sound effects are not AI-generated. During gameplay, AI-assisted procedural systems may generate runtime code-like logic and 3D model variations within predefined developer-controlled rules. The game does not use player-entered prompts, user uploads, or external AI services.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Major AI · mixed signals, medium confidenceReasoningThe disclosure covers most asset types: art, textures, models, UI, text and code, plus runtime procedural generation. Only music and sound effects are stated as not AI-generated. One release with four reviews suggests limited scale but not a volume pattern. Against: Developer has only one release, so no mass-production pattern; music and sound are human-made, and runtime systems are developer-controlled rather than prompt-driven. |
| Remove AI Slop open-source extension | Mostly AI-generated (generated live in-game, art, UI/icons, marketing, text, code) |
FAQ
Does 齿轮与湮灭(Gears of Annihilation) use AI?
Yes. 齿轮与湮灭(Gears of Annihilation)'s developer discloses AI-generated content on its Steam page. AI-assisted tools generated many visual assets, textures, 3D models, UI, text and code, with runtime procedural model variations during play.
Is 齿轮与湮灭(Gears of Annihilation) AI-generated?
AI-generated content makes up a major part of the game, according to its disclosure.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.