Does Totoball 2 use AI?
AI tools helped make store art, menu graphics, team crests, some code, music, and idea generation, with the solo developer handling creative direction.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.

- Developer
- Artur Rezende
- Publisher
- Artur Rezende
- Release
- 31 Aug, 2026
- Reviews
- 8 user reviews · 8
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Totoball 2's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Artur Rezende released 1 game on Steam in the last 12 months. 2 of their 23 games disclose AI.
- On Steam since 2016 with 23 games.
- 8 player reviews, 87% positive (8 user reviews).
- Our AI review of these signals: solid production.
What the developer says
During the development of this game, artificial intelligence tools were used to assist with various aspects of production, including the creation of the store artwork, menu graphics, team crest images, parts of the C# programming, music composition, and the generation and refinement of game ideas. As an independent developer, I work alone on every aspect of this project. For quite some time, I have used tools such as ChatGPT and Codex to support my workflow, helping me increase productivity and allowing me to dedicate more time to improving the overall game experience. Despite this technological assistance, all creative decisions, project direction, final implementation, and supervision of every stage of development were carried out by me. I believe that artificial intelligence is a valuable tool that can help independent developers bring their ideas to life more efficiently. I hope the use of these tools will be seen as part of a modern development process rather than as a deciding factor in whether or not to purchase the game. Thank you sincerely for your understanding, your interest in the project, and your support of independent game development.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure lists AI use for visible assets (store art, menus, crests) and music, so scope is parts rather than none. A solo developer with a long Steam history and only one release in the past year shows no volume-release pattern. Eight reviews at 87% positive a month after release suggests a real, finished product. Against: AI contributed to several asset types including music and programming, which could push scope higher; the developer's other games are not evidence either way. |
| Remove AI Slop open-source extension | Mostly AI-generated (marketing, UI/icons, art, code, music/sound, concept/reference) |
FAQ
Does Totoball 2 use AI?
Yes. Totoball 2's developer discloses AI-generated content on its Steam page. AI tools helped make store art, menu graphics, team crests, some code, music, and idea generation, with the solo developer handling creative direction.
Is Totoball 2 AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.