Does PRIDEBLOOD -Born of Claws- use AI?
AI assisted code generation and served as a base for visual assets, which the developer says were hand-reworked before shipping.
Our AI review, medium confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 31, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on PRIDEBLOOD -Born of Claws-'s Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Studio JKMR released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2026 with 2 games.
- Our AI review of these signals: solid production.
What the developer says
Generative AI was used to assist with code generation and code review, and as a base for visual assets. No generated image is used as-is: every one was reworked by hand in Aseprite and JTrim before it went into the game.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, medium confidenceReasoningThe disclosure states AI was used for code assistance and as a base for visuals, so some in-game art is AI-derived. The developer says every image was reworked by hand, indicating real production effort. No volume-release pattern: 0 games in the last 12 months and the game is unreleased. Against: Hand reworking in Aseprite and JTrim suggests substantial human finishing; the game is not yet released, so shipped content can't be verified. |
| Remove AI Slop open-source extension | Minor AI use (code, concept/reference) |
FAQ
Does PRIDEBLOOD -Born of Claws- use AI?
Yes. PRIDEBLOOD -Born of Claws-'s developer discloses AI-generated content on its Steam page. AI assisted code generation and served as a base for visual assets, which the developer says were hand-reworked before shipping.
Is PRIDEBLOOD -Born of Claws- AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
