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Does SiegeBlock use AI?

Yes — AI is used for parts of the game

Some visual assets and draft text were made with generative AI assistance, then reviewed and adjusted by the developer.

Partial AI · mixed signals

Our AI review, medium confidence. Not a verdict; the evidence is below.

Checked against Steam on Oct 28, 2026.

SiegeBlock header image
Developer
Manuel Medina Cea
Publisher
Manuel Medina Cea
Release
7 Jul, 2026 (Early Access)

View on Steam ↗

Before you buy: anti-cheat, accounts, DRM

No anti-cheat, third-party account or DRM is declared on SiegeBlock's Steam page.

Full anti-cheat, account and DRM details, with change history →

Production signals

Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.

What the developer says

Generative AI was used as a development assistant for pre-release asset iteration, writing support, localization drafts, ideation and productivity tasks. Some visual assets and draft text/assets may have been assisted or iterated with generative AI before being reviewed and integrated into the game. This content is static and does not generate new content at runtime. The game does not use live generative AI to create content during gameplay. No player prompts are sent to an AI service at runtime. AI-assisted material is reviewed manually before inclusion. It is adjusted to match the game's style, naming, tone and technical requirements, and content that would be inappropriate, infringing or inconsistent with the project is not intentionally included.

From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.

What other sources say

SourceTheir take
Steam disclosureAI content disclosed
AI judgment
deepseek-flash
Partial AI · mixed signals, medium confidence
Reasoning

The disclosure states AI assisted some visual assets and draft text, so AI content ships to players. It also describes manual review, style matching and no runtime generation, indicating supporting rather than core use. Only one release in 12 months and no volume pattern, so effort risk stays medium.

Against: Hand-drawn tag and manual review suggest human work dominates; zero reviews long after release is a weak signal but not enough for high effort risk.

Remove AI Slop
open-source extension
Some AI (code, concept/reference, translation, art, text)

FAQ

Does SiegeBlock use AI?

Yes. SiegeBlock's developer discloses AI-generated content on its Steam page. Some visual assets and draft text were made with generative AI assistance, then reviewed and adjusted by the developer.

Is SiegeBlock AI-generated?

Only partly. AI is used for parts of the game; most of it is made by the developers.

How does GameAICheck know?

We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.

Is something wrong?

Developers and players can dispute or report this page. We review every message and correct mistakes.

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