Does Crown Of Bones use AI?
AI was used for the soundtrack and some sprites and environmental art; code, level design, narrative, and most pixel art are hand-made.
Our AI review, high confidence. Not a verdict; the evidence is below.
Checked against Steam on Oct 28, 2026.
Before you buy: anti-cheat, accounts, DRM
No anti-cheat, third-party account or DRM is declared on Crown Of Bones's Steam page.
Full anti-cheat, account and DRM details, with change history →
Production signals
Facts about who made the game and how players received it. They don't depend on AI, and they help tell a carefully made game that used some AI apart from mass-produced ones.
- Bone-Us released 1 game on Steam in the last 12 months. 2 of their 2 games disclose AI.
- On Steam since 2026 with 2 games.
- Not released yet.
- Our AI review of these signals: solid production.
What the developer says
Use of Generative AI Crown of Bones contains pre-generated AI content, locked at build time. Specifically: Music composition — The original soundtrack was produced using AI music generation tools. All tracks were selected, curated, and arranged by the developer before inclusion. Some visual art — A portion of the in-game artwork (including select sprites and environmental elements) was created with assistance from AI image generation tools. Final selection, editing, and integration were handled by the developer. The following are not AI-generated: game code, gameplay systems, level design, narrative structure, and the majority of hand-made pixel art assets. No AI service runs during gameplay. All AI-assisted content is baked into the game data at build time and does not rely on external servers or third-party AI APIs during play. All generated content has been reviewed by the developer for quality and to ensure it does not infringe on third-party rights.
From the “AI Generated Content Disclosure” on the Steam store page, quoted as written. First seen by us on Oct 28, 2026.
What other sources say
| Source | Their take |
|---|---|
| Steam disclosure | AI content disclosed |
| AI judgment deepseek-flash | Partial AI · solid production, high confidenceReasoningThe disclosure states AI generated the music and a portion of in-game art, so AI content ships to players. It also credits the developer with curation, editing, and hand-made code, level design, narrative, and most pixel art, indicating real production effort. The developer has only two games, one in the last year, so no volume-release pattern. Against: The game is unreleased with no reviews yet, so effort signals rest on the disclosure alone; the developer's small catalog limits how much can be verified. |
| Remove AI Slop open-source extension | Some AI (music/sound, art) |
FAQ
Does Crown Of Bones use AI?
Yes. Crown Of Bones's developer discloses AI-generated content on its Steam page. AI was used for the soundtrack and some sprites and environmental art; code, level design, narrative, and most pixel art are hand-made.
Is Crown Of Bones AI-generated?
Only partly. AI is used for parts of the game; most of it is made by the developers.
How does GameAICheck know?
We read the AI Generated Content Disclosure from the game's public Steam store page, check it daily, and show what independent curators and open-source tools say about it. Disclosures are self-reported by developers.
Is something wrong?
Developers and players can dispute or report this page. We review every message and correct mistakes.
